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Coki
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Neue Einheiten

Beitrag von Coki »

Im EXE Forum werden im Moment die Daten für neue Einheiten veröffentlicht.

Hier die bisher erstellten:
-> Charnel Golem (Devout): http://www.chronopiaworld.com/einheit.php?id=39
-> The Tainted (Devout): http://www.chronopia-deutschland.de/for ... 8294#p8294
-> Dusk Realm Hounds (Devout): http://www.chronopia-deutschland.de/for ... 8295#p8295

Gruss,

Coki
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Bemalte Modelle 2024: 3 /3 / 9, 2023: 214 / 150 ('23: 214; '22: 31; '21: 260; ''20: 315)
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Coki
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The Tainted

Beitrag von Coki »

Quelle: http://forum54.oli.us/index.php/topic,5821.0.html
Datum: « on: June 06, 2009, 08:54:49 AM »

THE TAINTED (4-8)

CC RC PW LD AC WD ST MV AR DEF SZ CT

11 8 0 10 2 2 4 3 15 0 2 36

SPECIAL ABILITIES & RULES:

* Cause Fear

* Revolting Presence: Mortal, Draconic & Beast Models must make a LD test to charge a model with this ability. Failure means the action was wasted. Subsequent attempts may be made. Models with a LD of 13 or more are immune as are any models they directly command. No further checks are made by models in CC.

* Cannot Run.

* Extreme Putrification: When a Tainted is slain, place the model on its side. At the end of the turn in which it was slain when the activation counters are removed, place a boulder template where the fallen model was. It should be centered on its base. This represents the models extreme putrification and the toxic remains it left behind. Mortal, Draconic or Beast Models attempting to cross the tainted putresence must make an LD save or take a wound. If this kills them, replace the slain model at the beginning of the next activation with a new Tainted under the control of the Devout.

EQUIPMENT:

The Tainted attack with an Vile Blade (DAM= ST +5, Unlife Energies).


CLASSIFICATION:
Undead

PROXY:
To field these warbands, we recommend using the Blight models produced by Heresy. They may be found here: http://www.heresyminiatures.com/hv043.htm


TAINTED DISGORGER (1 optional per 4 Tainted, maximum 2 per warband)

CC RC PW LD AC WD ST MV AR DEF SZ CT

10 11 0 10 2 2 4 3 15 0 2 44

SPECIAL ABILITIES & RULES:

* Cause Fear

* Revolting Presence: Models must make a LD test to charge a model with this ability. Failure means the action was wasted. Subsequent attempts may be made. Models with a LD of 13 or more are immune as are any models they directly command. No further checks are made by models in CC.

* Cannot Run.

* Extreme Putrification: When a Tainted is slain, place the model on its side. At the end of the turn in which it was slain when the activation counters are removed, place a boulder template where the fallen model was. It should be centered on its base. This represents the models extreme putrification and the toxic remains it left behind. Mortal, Draconic or Beast Models attempting to cross the tainted putresence must make an LD save or take a wound. If this kills them, replace the slain model at the beginning of the next activation with a new Tainted under the control of the Devout.


EQUIPMENT:

The Tainted Disgorger attacks by disgorging a blast of Black Vomit.

(ROF- 1/2 (1x per activation), Range- 6", Small Explosion Template- DAM=11 (Place Template and roll RC attack. If you miss, the difference between what was needed and what was rolled is subtracted from the base damage to a minimum damage of 4)

If in CC, the Disgorger will not vomit but instead attack with a Savaging Maul (1x) Dam= 8. This is a natural attack.


CLASSIFICATION:
Undead

PROXY:
To field these warbands, we recommend using the Blight models produced by Heresy. They may be found here: http://www.heresyminiatures.com/images/ ... ster_1.jpg
Meine Armeen: :ers: :schlange: :sch: :styg: :dunklenhauer: :sdk: :lak: :sum:
Bemalte Modelle 2024: 3 /3 / 9, 2023: 214 / 150 ('23: 214; '22: 31; '21: 260; ''20: 315)
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Coki
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Dusk Realm Hounds

Beitrag von Coki »

Quelle: http://forum54.oli.us/index.php/topic,5820.0.html
Datum: « on: June 06, 2009, 06:51:30 AM »

DUSK REALM HOUNDS (4)

CC RC PW LD AC WD ST MV AR DEF SZ CT

10 8 0 10 2 1 5 5 16 0 2 28

SPECIAL ABILITIES & RULES:

* Steadfast, * Leap, * Ferocity LV-2. (+2 bonus instead of +1 as noted under the Ferocity SA)

* Hounds cannot be put on wait.

EQUIPMENT:

Hounds attack with a combination of claws and bites called a "Savaging Maul- (1x) DAM=11" It is a Natural Attack.


CLASSIFICATION:
Infernal, Beast

PROXY:
To field these warbands, we recommend using the HellHound models produced by Heresy. They may be found here: http://www.heresyminiatures.com/images/ ... etal_1.jpg
Meine Armeen: :ers: :schlange: :sch: :styg: :dunklenhauer: :sdk: :lak: :sum:
Bemalte Modelle 2024: 3 /3 / 9, 2023: 214 / 150 ('23: 214; '22: 31; '21: 260; ''20: 315)
DeScha
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Re: Neue Einheiten

Beitrag von DeScha »

Sind die Profile dann auch schon getestet wurden?
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Coki
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Re: Neue Einheiten

Beitrag von Coki »

Weiss ich nicht. Aber ich gehe mal davon aus.

Gruss,

Coki
Meine Armeen: :ers: :schlange: :sch: :styg: :dunklenhauer: :sdk: :lak: :sum:
Bemalte Modelle 2024: 3 /3 / 9, 2023: 214 / 150 ('23: 214; '22: 31; '21: 260; ''20: 315)
Gast

Re: Neue Einheiten

Beitrag von Gast »

Naja, die Tainted sind ja nicht schlecht, aber auch recht überflüssig, find ich. Die Lakaien haben ja ausreichend vielfältige und brauchbare Infantrie.
Eine gute Fernkampfeinheit wär wohl sinnvoller :neutral: .
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